“This pattern — “success” based on forecasted future success instead of current success — shows up all over the tech-business press. Instead of metrics like “they make more money than they spend” we see stuff like “user count growth” and “followers” and “impressions” and “friends” and “visits” qualify success. Whenever you see someone piling big numbers into made up metrics, it’s a diversion.”—Jason Fried
Dave Wiskus explains the process behind Vesper, his new note-taking app with John Gruber and Brent Simmons. The post features screenshots and video-clips of the different iterations before the completed app came out.
“I’m skeptical of this system’s slavering, self-congratulatory fetishization of “disruption” while so obviously becoming the sort of stolid institution it seeks to displace. I’m skeptical of the startup community’s often short-term outlook.”—Alex Payne on startups.
Really liked what Jason Santa Maria said about his expectations for iOS 7, just prior WWDC. Coincidently, or not he emphasised on the main points Apple addressed with the new version.
I want iOS to grow up. I want it to act like it’s been around for 6 years and that it knows the score. Iteration like this can reduce the need for skeuomorphism; when people become more familiar with an interface, it can be pared down aesthetically over time. Not necessarily flat, just less.
Craig Mod discusses his experience with a company which built as big as 4 million fans community just on Facebook. Typicall for his style it includes historical references and reflections on the publishing industry slow march towards the new era of digital-only media interactions.
“An interesting side effect of having two — or with Windows Phone, arguably three — advanced-age mobile operating systems is that they’re becoming remarkably similar, first functionally, then visually. We demand that smartphones be able to do certain things, and increasingly demand that they do them in a certain way, regardless of who made them.This means that, despite iOS’ major visual overhaul, iOS 7 represents a loss of individuality for Apple’s mobile software. It’s a naked platform — what makes it better to some customers is less about what it does than the apps it can run.”—The best thing I’ve read so far about the all new iOS 7. source
I’m sick and tired of hearing about how you should be producing “content” to attract a web following. Treating content as a category on its own is missing the point entirely. Nobody cares about content. Nobody wakes up in the morning and thinks, hey, I should read some content today.
What people want is opinions, analysis, techniques, experiences, and insights. The best of all these come as a by-product from actually doing stuff. The closer you are to the topics, the more natural you’ll be able to extract the goodies.
Sometimes when you optimize your website for size and speed you are faced with the dilemma which file to drop. JS is not the first place to look at, you can just drop an image for huge performance profits.
“I will say, however, that it’s surreal to watch Instapaper — a product entrenched in a thoroughly anti-contemporary business mentality — find its way into a venture-backed company with no pre-existing means for revenue. Although Marco argues that Betaworks is a perfect fit — and I don’t disagree — I am left to wonder whether the competitive aspect of the equation was outweighing the positive allure of The Magazine.”—http://one37.net/blog/25/4/2013/instapaper-acquired-by-betaworks
Forecast.io is really neat web app, showing there’re no boundaries in building native-like web applications. In this post they give some neat examples and tips how they’ve made one of the best weather apps out there.
It seems crazy to me that more people don’t think about interfaces with respect to the dimension of time. Motion can provide so much information!
Animation is an important part of interface design, especially now when the trend is towards more minimal visual approach. Properly pushed pixels can give a nice finishing touch to any user interaction.
In Letterpress (an iOS word game by the mobile guru Loren Brichter), animating small graphical elements really complements the simple interface. Another example is the innovative todo app Clear, which uses animation as an important part of its functionality.
VIM is one of these tools that really pay off the time you spend learning it. It’s definitely hard at the very beginning, but as time pass you’ll find your own path of knowledge, because of its very personal nature.
This link is not the typical plugin or keystroke tips & tricks page, so take your time to read and reflect on these insightful stories.
“Learn Vimscript the Hard Way" is a new book for mastering vim customisations and writing vim plugins by Steve Losh. Aside from the ebook and print versions, it is freely available for online reading on Steve’s website.
“For a lot of people there exists this idea of going forward to something that you never actually reach, not noticing that what really matters is just the doing: the making and creating and enjoying what we do day-to-day.”—Simon Collison talks perfection.
By focusing on entrepreneurship as a process, his definition opened the term to all kinds of people. Plus, it matched the one demographic fact HBS researchers already knew about entrepreneurs—they were more likely to start out poor than rich. “They see an opportunity and don’t feel constrained from pursuing it because they lack resources,” says Stevenson. “They’re used to making do without resources.”
I’ve always supported this attitude. You don’t need money to try and prototype an idea. And well done prototypes tend to turn very easy to actual products.